Monday, October 16, 2017

The Call of Chaos: The Corroded

The first unit of the Call of Chaos challenge is built.  7 plague marines. All based on minis from the Dark Imperium set.

The Champion is converted from the Plaguecaster

Expensive guy with a plasma gun and power fist. I was going to do a sword, but ran across half a powerfist in the bitz box and thought the "C'mon guys" look would be cool. A little greenstuff work and a face swap from the Blight Knights kit and there he is. Bell ringing nurgling leading the way.

Next up the blight launcher guy.

I was originally going to go with 2 plasma guns for this unit, but realized I didn't have much in the way of spare plasma, so I went with the frag launchers I had ordered from Anvil Industries.  Eventually there will be more plaguemarines. I just have to decide if I'm going to convert some from existing marines or get more than one of the new sets. The size difference is an irritating thing to me. I love the new minis, but hate the lack of multi-pose.  I do have a box of plaguebearers that is partially cannibalized, so I may build up some normal marines a little. they'll still be short, but I'm sure the tall guys will have lots of fun at their expense.

The rest. I LOVE the helmet on this guy and figured it needed to be on a runner, rather than a static plasma gunner.

And the rest. A couple head swaps, but nothing major.

So that's the first unit for The Corroded, the plague arm of the Unyielding Eye of DOOoom. ^Noise marines are next up to build as well as finishing up the Hellbrute.  Plus an update on Ms. Charlotte.  A bit behind schedule on her, but there's been some real world things to deal with. But I have the next 3 days off, with a minimal "honey -do" list.  Lots of time for the hobby. The type of relaxation I sorely need right now. Should have an update @ Wednesday.

Cheers Ya'll.

Thursday, October 5, 2017

Call to Chaos '17.

Being a glutton for punishment, I have entered another challenge at Bolter & Chainsword.  For this one I'll be building and painting the following before the Ides of December.

1 7 man Plague Marine squad
1 Hellbrute
1 6 man Noise Marine Squad.

The humble beginnings, the rehabbed Hellbrute

Lots more sculpting to do. Still deciding on a weapons load out, the fist might be replaced with a scourge.  Not sure yet. I have a Hellbrute kit and that one might be the close combat guy, while this one is more multi-role.  Leaning heavily toward a reaper cannon, but I really want to reposition the arm assuming I keep the fist.

The Noise marines....

Blastmaster guy is very much underway. Started working on the helmet for the next guy.

The plague marines....

Still on the sprue, along with plaguebearer parts and Blightknight parts.  Should be a fun build.

The PLAN... is to have everything built by the end of October, giving me a month and a half to paint.  In the meantime, I'll finish up Charlotte (I got some more work done on her, but not too much to show yet) and a couple other easy paint projects, since I like to have a build and a paint project going at the same time. Gives me something to do while waiting for paint or greenstuff to dry. :)

Cheers Ya'll!

Wednesday, October 4, 2017

Warzone:Crixus is live.

My fun/spoofy Warhammer 40k comic is now live at The Wyrdwood. So bookmark it and check in every week.  Originally I had planned some story arcs, but I'm forcing myself to do it all digitally (a new adventure for me) ... so the first few are liable to be quick jokes and the like. 
CHECK IT OUT!  THAT's an ORDER!  Uh... please.

Update: Ms Charlotte is moving along nicely, going to put in 5-7 hours on her today and see if I can't finish her.  Then I have to do her base.

Cheers Ya'll!

Monday, October 2, 2017

So many faces....

Got a bit sidetracked from my intended goal to get Ms Charlotte done by this point. Had to nurse an old injury , plus a couple other real world things that got in the way of hobby time.

I have completed all the gribblies on Ms. Charlottes sides as well as the rusty bitz and her lovely eyes.

What is kind of neat painting this long after I sculpted it is seeing all the detail and warped faces in the mix.

Now, on to the carapace.  Once she is finished its on to yet another Bolter and Chainsword challenge.  I have until December 15th to finish a hellbrute, 7 man Plague Marine team and a 6 man Noise Marine team.  So that's what will be on deck.... mostly. You know I can't resist having a couple things going at a time.  I'll probably sneak Ms Charlotte's base in there somewhere too. Hope to have her done in the next couple days.

OH....AND I'm on INSTAGRAM so if you are an instagramer, give me a follow.  My new phone (wife's hand me down actually) takes great pictures, so I'll be posting in-progress and workbench stuff that won't make it to this blog along with other silliness.

Cheers Ya'll!

Saturday, September 23, 2017


The last of the Leman Russ Tanks.  The main gun is magnetized, but its prefered incarnation is with the stubby, nasty Demolisher cannon.

So the painting backlog for the Traitor Guard tanks is caught up.  Still have sentinals and a tone of infantry/cultists to paint and build.  But at the moment, Ms. Charlotte is on my painting station. I should be finishing her up around mid week. Then.... not sure. I may finally jump into the models that came with the boxed set and get some Plague marines built. If for no other reason than to see how they outscale my regular marines.

Cheers Ya'll!

Thursday, September 21, 2017

Tuesday, September 19, 2017

A Couple Quick Fixes and Something Potentially Disturbing

As long as I was finishing up the Leman Russ troop, I figured I could get the other two tanks I have "modernized" as well.  The first thing was the rust red army stripe. Some masking and a quick spray and that was done. Then some decals and a little upgrade on the weathering.

So here's the Devil Dog.

For the Stug- once again a Basilisk- I'd considered adding a barrel, but decided against it. Instead I did some cutting, sanding and repainting so the gun could elevate. Also added a new number decal and buffed up the weathering. I'm pretty happy with its final incarnation.

And as a side project I've been trying to figure out how I want my little band of noise Marines to look. Here's the beginning of what I have planned....

The inset will be flayed flash with nasty things written in blood. And yes, if you search on google images you can find photos of thing made with or covered in tanned human flesh.  You can find almost anything.  Search for "distended stomach" and the like if you need nurgly inspiration... or want to lose your lunch.  Nasty... but helpful.  With this guy I'm kind of making it up as I go along, but I'm thinking about some more flayed flesh as a sort of crest or top knot.

I could go on and on about how I am not a fan of the whole "Slaanesh has to be pink and kinky" feel that is going on these days. But I won't.   This guy will be dark irridecents (think beetle shell or bird feathers) with the flayed/tanned flesh as highlights and probably bronze. Still have a good deal of work to do on him and have to figure out a better backpack. Am I the only one that dislikes Chaos backpacks?

One more Leman Russ on the painting table, which will hopefully be done in the next day or so.  I'm chipping away at the painting backlog. Probably will keep at it for the next couple weeks until I get past an event we're having at my out-of-the-house job, then I'm going to build something. Not sure what, but I'm seriously jonsing to build something.  Death Guard Codex is in the mail along with a couple other goodies and I still have to pick up the Chaos Marine codex.  Since I'm not actually playing its no major thing, aside from my love for books.  Hoping to change that "not playing" thing next month.  That's it for now....

Cheers ya'll!

Thursday, September 14, 2017

Rollin' Rollin' Rollin'!!

More tanks done.  First, the command tank. If I wanted a tank commander, I'd point to the smiling deamonic hatch. ;)

Cultist/conscript for scale.

"I think you have something stuck in your engine"

The "Beauty" shot. This one has magnetized sponsons and main armament. The guy below has two OLD plasma sponsons, but a magnetized main gun. I can do 2 Plasma Executioners.

One more to go, then the Leman Russ Company is done.  There may be some tweeking to the other 2 tanks I have as well. At the very least new number decals. But that's it for now.

Cheer's ya'll!

Sunday, September 10, 2017

Odds, Ends and Irma.

Well, here in the land of swamps, alligators and Mickey Mouse we currently have us a Hurricane. I figured I'd try to sneak in a post before we lose power and such.   Needless to say, prepping for the storm took up a lot of my time this week but I did start chipping away at the painting backlog.  First up, my Leman Russes.  There are 4, which have been "mostly done" for some time, so finishing them off- as well as camoflaging my Raptor tactical Marines - has been what I've been up to. 

I magnetized some of the weapons options for 3 of the tanks, so here are the ones that needed finishing up.

There were a few odds and ends that needed doing on my Standard Russ.  I added a lascannon, finished the sponsons and added some weathering. This one is DONE.

And this is the next hull I'm working on. Started the detailing process, first layer of weathering. Lots still to do - infected engine tentacles and gribblies, stowage and then ding it up. Then 2 more.  

That's all for now.

Cheers Ya'll

Sunday, September 3, 2017

Raptor Redux

With the challenges done, I've been working on some of the painting backlog.  Not too much to show.... yet, but lots of details to finish on vehicles that have been @ 90% done for 2-3 years.  In the meantime, I've decided to go ahead with updating my Raptors Space Marine army, which will get some Primarus reinforcements as well as scouts and others. I did some airbrush camo on the vehicles a few years back when I originally painted them and thought about doing it on the marines as well, but decided against it.  Then I washed most of them down a year or so later with varied amounts of Althonian Camoshade, going for the "low-vis" markings.  And now a 3rd upgrade.....

  Raptors 3.0 compared to Raptors 2.0

And an all around on the test scheme...

Its a little piddly, but not bad. Simple dark Olive (which is mixed, but mostly Privateer Press Battledress Green) and Vallejo Iraqi Sand (which is very close to the Model Master Iraqi Sand I used on the vehicles many moons ago)  The problem afterwards is reproducing some of the weathering/chipping and the like I have on the originals, but I'll just have to go in with a tiny brush and be picky.

More camoflaged goodness to come. Raptors and tanks on deck.  I finally picked up the Guard index.   Oooooooooo, the evil. :)

Cheers ya'll!

Tuesday, August 29, 2017

August Arena Challenge: Done Poxin'!

The 10 Poxwalker conversions are DONE! And with a little breathing room.  I honestly didn't think it was going to happen, especially after being unable to paint all day Monday.  But here's the whole gang!

The look good together. I'm a bit anxious to do some of the stock Games Workshop ones now to mix them in. But since I'll really need a hoard if I ever play them, there will be lots more converted. Here's some close ups. The Pox Orks.

The Pox Cultists.....

The Pox Zombies......

The Pox Tau.....

AND... the Pox Kroots.

That is the first time I've completed not one, but TWO challenges in as many months. I was going to do one for September, but there are some medical things coming up for me and the critters, so I'm sure that will cut down hobby time.  I have decided to tackle my painting backlog through the rest of the year, since we still have 3 more months of hurricane season to deal with and the more dreaded Christmas retail season.  

Normally, I don't do this here, but if you are the praying type, give some for the folks in East Texas.  If you have a few extra bucks the American Red Cross and/or the Houston SPCA can use the donations even more right now.

That's all for now,

Cheers ya'll!

Wednesday, August 23, 2017

August Arena Challenge: Pox Men Walking

The sculpting and construction of my 10 poxwalkers is finished. Finally.  I'm about 7 days behind where I wanted to be, but I think its achievable. They will get based and primed today and painting might start later tonight.  Here's the gang.  First up, the Pox Tau.

They turned out a little disturbing. Which in this case is a good thing. And if you have Pox Tau, you need some Pox Kroot.

The one on the right has really got it bad.  Next up, the rehabbed Pox Zombie Guardsmen.

The skin hanging from the arm on the guy on the left is my favorite part of the bunch and it was a happy accident with putty that was not quite soft and sticky enough.  Next, the Pox Cultists. 

I'm thinking about painting these guys as Tzeentchy cultists. Ya know, because Tzeentch is an asshat.  AND last but not least, the Pox Orks.

Even as Poxzombies, Da boyz gotta argue.  Really happy with the way the tentacle arm came out. That was sort of a happy accident too. I had something else in mind and that started out as the first layer, but I liked the way it was going so there it is. His leg was a bit of a bitch, because the putty was getting to where it didn't want to cooperate. I always, always mix too much.  Its better in small doses, gang.

Thanks to my buddies at Kromlech I have solved my search for new Noise Weapons.  What I'm going to do with the other things I ordered, who knows.  The Orks can probably use them :)

These are their Legionary Heat Ray weapons. I think they really look the part and with a little tweeking should be really cool. Plus, this way it opens up some more modelling possibilities for the Sonic Blaster wielding guys. So, in the months to come I'll be putting the Slaaneshi detachment together.

I'm wrestling with joining another modelling challenge in September or trying to get to my painting backlog. I also have tons of artwork to do, some of which is for fun. I'm trying to learn a couple new pc programs too, which can sometimes be a laborious process for an old pencil and paper dinosaur like me.  But, that's it for now. 

Cheers ya'll!

Thursday, August 17, 2017

August Arena Challenge 2.0: Poxwalkers

School has started here, so getting my teacher spouse all set up and such has put me a little behind where I wanted to be on the build part of this project.  I'm about 3-4 days behind where I wanted to be, so I'm dropping the hammer and squeezing in the time.

Sculpting has begun.  A few of the guys are done, though there is always the chance I'll add some more once these dry.  Here's what I have so far....

Unfortunate cultists...

These two are probably done, though I may do some detailing.  Next up, we all know Tau suck in close combat....

This guy is likely done. Pretty pleased with him.

There's still a little work to do on this one, but he's definitely having a bad day.
And, the first of two poxkroots...

I'm thinking this guy is finished, though I might goiter out his throat a bit more.
Last but not least, the first of probably many poor unfortunate Guardsmen.

He is still a work in progress, but the leg is coming along nicely.  I still have another four more to start sculpting on, hoping to get to that sometime today and definitely through the weekend. But that's where things are at with this project now.  After this I have to decide whether to enter another challenge or try to catch up on my painting backlog.  I'm kind of leaning toward the latter.

Cheers ya'll!

Thursday, August 10, 2017

August Arena Challenge: Part 2. Poxwalkers.

The poxwalker basic construction is done.... next comes the sculpting to finish them.

Lots of guts, gribblies and general filling in to do with the greenstuff. I also have these guys. A noise marine with a sonic blaster. Its big. I'm kind of wondering if its too big.

And one of many Chaos marines to be reclaimed from the buckets of "free" poorly painted marines I got a couple years ago.  The good part is they seem to come apart easy. Going to try a different degreaser next week to see if its as good as everyone seems to claim it is. Autocannon by Anvil Industries.

That's it for now.

Cheers Ya'll!