Wednesday, August 23, 2017

August Arena Challenge: Pox Men Walking

The sculpting and construction of my 10 poxwalkers is finished. Finally.  I'm about 7 days behind where I wanted to be, but I think its achievable. They will get based and primed today and painting might start later tonight.  Here's the gang.  First up, the Pox Tau.

They turned out a little disturbing. Which in this case is a good thing. And if you have Pox Tau, you need some Pox Kroot.

The one on the right has really got it bad.  Next up, the rehabbed Pox Zombie Guardsmen.

The skin hanging from the arm on the guy on the left is my favorite part of the bunch and it was a happy accident with putty that was not quite soft and sticky enough.  Next, the Pox Cultists. 

I'm thinking about painting these guys as Tzeentchy cultists. Ya know, because Tzeentch is an asshat.  AND last but not least, the Pox Orks.

Even as Poxzombies, Da boyz gotta argue.  Really happy with the way the tentacle arm came out. That was sort of a happy accident too. I had something else in mind and that started out as the first layer, but I liked the way it was going so there it is. His leg was a bit of a bitch, because the putty was getting to where it didn't want to cooperate. I always, always mix too much.  Its better in small doses, gang.

Thanks to my buddies at Kromlech I have solved my search for new Noise Weapons.  What I'm going to do with the other things I ordered, who knows.  The Orks can probably use them :)

These are their Legionary Heat Ray weapons. I think they really look the part and with a little tweeking should be really cool. Plus, this way it opens up some more modelling possibilities for the Sonic Blaster wielding guys. So, in the months to come I'll be putting the Slaaneshi detachment together.

I'm wrestling with joining another modelling challenge in September or trying to get to my painting backlog. I also have tons of artwork to do, some of which is for fun. I'm trying to learn a couple new pc programs too, which can sometimes be a laborious process for an old pencil and paper dinosaur like me.  But, that's it for now. 

Cheers ya'll!

Thursday, August 17, 2017

August Arena Challenge 2.0: Poxwalkers

School has started here, so getting my teacher spouse all set up and such has put me a little behind where I wanted to be on the build part of this project.  I'm about 3-4 days behind where I wanted to be, so I'm dropping the hammer and squeezing in the time.

Sculpting has begun.  A few of the guys are done, though there is always the chance I'll add some more once these dry.  Here's what I have so far....

Unfortunate cultists...

These two are probably done, though I may do some detailing.  Next up, we all know Tau suck in close combat....

This guy is likely done. Pretty pleased with him.

There's still a little work to do on this one, but he's definitely having a bad day.
And, the first of two poxkroots...

I'm thinking this guy is finished, though I might goiter out his throat a bit more.
Last but not least, the first of probably many poor unfortunate Guardsmen.

He is still a work in progress, but the leg is coming along nicely.  I still have another four more to start sculpting on, hoping to get to that sometime today and definitely through the weekend. But that's where things are at with this project now.  After this I have to decide whether to enter another challenge or try to catch up on my painting backlog.  I'm kind of leaning toward the latter.

Cheers ya'll!

Thursday, August 10, 2017

August Arena Challenge: Part 2. Poxwalkers.

The poxwalker basic construction is done.... next comes the sculpting to finish them.

Lots of guts, gribblies and general filling in to do with the greenstuff. I also have these guys. A noise marine with a sonic blaster. Its big. I'm kind of wondering if its too big.

And one of many Chaos marines to be reclaimed from the buckets of "free" poorly painted marines I got a couple years ago.  The good part is they seem to come apart easy. Going to try a different degreaser next week to see if its as good as everyone seems to claim it is. Autocannon by Anvil Industries.

That's it for now.

Cheers Ya'll!

Saturday, August 5, 2017

August Arena Challenge Part 2

The second part of the two month challenge over at Bolter & Chainsword will be 10 poxwalkers.  It all starts with a whole bunch of spues

The first guy will be an infected Tau.  Here's the beginning, before greenstuff....

Plans are for a couple Tau, Guardsmen, maybe a gene cultist, Orks and a space marine or two.  SO, the fun begins. I also have about 100 skaven that might end up as poxwalkers. All sorts of possibilities here. :)

Cheers ya'll!

Wednesday, August 2, 2017

The Rednekk Way: Something Gribbly in Green. Stuff.

After a couple comments and requests, I had my wife help me do a little tutorial on how I get some of my Nurgly gribbly greenstuff results.  This is not the "correct way" or the "only way" to work with greenstuff, but its how I do it.  I hope you can see the pics well enough. STEP 1:  You need some gear.

We got our 2 part epoxy putty (Green stuff), 2x magnifiers (because once you hit 45 everything goes to hell..... quick. But, seriously....they are handy) Universal solvant in a blessed receptical, i.e. water in a glass/cup. Last but not least, something to sculpt with.  What you see is a cheap sculpting set. You can find them online or at hobby or craft stores. PLUS and even cheaper set: toothpicks cut at various angles.  I used toothpicks almost exclusively for a while before I got a decent tool set.  And a piece of acrylic.  (its hard to see) I think I bought a $1 acrylic frame at a Dollar store and took the 2 pieces for sculpting on.  Greenstuff (GS) won't stick to it if its wet. Not pictured is a set of tentacle rollers. You can also use a comb. Just remember, water is your friend. If you don't want the epoxy to stick to it, wet it. Including your fingers.

STEP 2:  Mixing the stuff.

An even amount of blue and yellow, wet fingers and ..SQueeeeesh. Keep on sqishing it together until you get a uniform green and wet your fingers if it gets too sticky. Some folks like to use gloves, I like to be able to feel it.

A small sausage on the tentacle roller.  Since I'm not trying to make a uniform tentacle or power cord, I'm rolling it with my finger. A fine hair comb works just as good.  Just remember the water.

I roll it out to get some texture from the tentacle maker.  Sometimes I just roll out a smooth sausage and twist it for the same effect. Then I roll up the tentacle sausage and I'm ready to slap it on the model.

STEP 3: The sculpting begins......

 I put my swirled sausage on there and pull down some anchor points to fix it in place on the model. At this point I'm kind of planning out in my head what I might want to do and where I want the "weight" of this application to be. I like to work in layers/pieces. Firstly, it keeps me from doing too much at once and ruining it with an errant fingerprint. It is also great to mix the epoxy in small batches. You can always mix more for this kind of detailing, rather than having a whole bunch left over.  IF you DO have left overs, its always great to make thin sausages or roll them on a tentacle maker then hang them to dry. They can come in handy later, You can cut the thin rolls for rivets or bolts.  Even rolling them into round balls can be useful later. A small container or sandwich bag is a great place to store these once they are dry.

STEP:4  Details. Its all in the details.

Showing how the toothpick works almost as good as the purpose built tools (if not better for some applications) I use the WET toothpick to round out some sections. Growing up on a farm and hunting,etc I have a pretty intimate knowledge of gross things and the innards of critters so I just round out things that look swollen or "intestinal" to me.  References are SO easy to get these days thanks to thing like google.  Go to google - images and search "intestines" and such. Also look over the new GW sculpts for Nurgly stuff, great inspiration there too.  There are a great many folk that seem to slap GS on a model poke it a few times and call it Nurgly, but a few minutes doing reference search can really add a little "realism" to make it more convincing.  

Then I go into my bumpy rounded out areas and decide where I might want swollen pustules. You can carefully nudge out round shapes with the point of the tool, then smooth out the "pokey" looking parts. Not to pun, but its a very organic process. You want it to look natural, not like a bunch of poked GS.

STEP 5: Pox

I'm not sure where I found these things, but they are part of a syringe set (pictured above) But, the thing makes a nice round bulb. You can get brass tubes that can work for this, but the walls tend to be thicker. These make nice round spots.  In the bottom two, I show how I push it in then pull out a drooping blob or the like. Great for yawning maw kind of thing. You can get a similar effect (without the round bulb) with a flattened toothpick of round edged tool by gently pulling down.

STEP 6: I'm not sure what you call it, but it looks kinda cool

These little bitz look a little tyranid like sometimes, but work on the deamonic and nurgly.  When painting they look cool bleeding. ;)  On a round roll, you take the side of a wet tool and make a slight trench. Then with the tip, poke a line of holes in there.  I added a couple puss bulbs around it to kind of mesh in the edges.

STEP 7:  The last little bits

I poked a few holes. The idea (and common on the GW sculpts) is a wound or broken spot int eh flesh. Gently, stick a pokey tool into the GS. You can go with a little hole, you can pull it a couple ways to make it look torn or gently draw out a shape.  The last bit is doing a little circle. I do it first with small spots holes them connect them and smooth out the sides, to get that nice big pustule.

 The one note I would stress from what I've experienced is that with this kind of sculpting (as opposed to fire or fur, is to procede cautiously, carefully and with a wet/moist tool. You can always blow the water off, but it sucks when the stuff sticks to your tool after making the perfect round pustule or if you are sculpting a chin or the like. It this case its always easier to dig deeper or take more GS off than to put it back on.  OH... and a wet finger is a great way to smooth GS edges or over places you might be filling.

STEP 8: The results

 This is what I ended up with. I'll be adding more sections after this one dries. Eventually this whole thing will be much more Nurgly.  One take away for large sculpting projects. : Don't try to do it all at once.  Do it in sections. Do one, let it cure. then the next.

I hope this little tutorial has been of some use to you. And once again, thank you all so much for checking out my little corner of the interwebs. This blog breached 100k page views this week. I'm very humbled and will endeavor to provide content you all enjoy.

That's all for now gang. Poxwalkers are on deck for the next post. :)

Cheers Ya'll!

Saturday, July 29, 2017

August Arena Challenge: 1 down, 1 to go.

The Plaguecaster is DONE!!

First challenge done and actually on time.  Still don't have a name for this guy, but I might get a game or two in soon, so maybe I'll come up with one.

And a bit of "before and after" fun.....

Next up?   A deviation from the Nurgly to the sublime.  My version of Lucius the Eternal. 

Cheers Ya'll! 

Thursday, July 27, 2017

August Arena Challenge : Looking back..

Just a quick one.  I did an 11th hour addition to the back while I was painting last night.  Its always good to be able to see behind you.

Still editing photos for a little sculpting tutorial of sorts.  My wife did a great job taking the photos...all 64 of them. So now comes the task of going through the ones that show progress and tell the story of a lump of greenstuff gone gribbly.  But, here's the tools of the trade...

More on that next time, PLUS the finished plaguecaster.  About 2 more hours of painting left, which will happen tomorrow night after work.

Cheers Ya'll!

Saturday, July 22, 2017

August Arena Challenge: Painting has begun.

Last night's painting session was fruitful. It was extended because my dog popped a stitch and I was up a few extra hours.

The skin is mostly done.  Some more detailing and a highlight or two to be done, but for the most part the colors are layed in. The stomach and contents are still in progress, but coming along nicely. I think the next step will be blocking in the armor and non-skin bits, then see what areas i need to highlight and such.

On a side note, I've been skulking around Facebook lately checking out some of the 40k pages.  The commentary I could write on not just the social media aspect of the hobby, but the hobby itself could go on for pages.  But just like everyone else, its just an opinion.... and I do my best not to bog down the blog with my opinions on such things.

Maybe I'm just an old dinosaur, but one thing I'm continually struck by is how some communities can come down on people for painting their models the way they want to/making up their own warband/chapter/etc. Unless I've missed something, I thought that is what the hobby is all about. Its a big fictional universe out there, folks. Enjoy your hobby, paint how you want to paint, convert how you want to convert.

On the other hand, I have to say Bolter & Chainsword is my favorite community so far. Constructive criticism and good folks.

Cheers ya'll!

Wednesday, July 19, 2017

August Arena Challenge: One more thing....

SO... the empty gut cavity was bugging me.  A bit too empty and too clean.  I've had my hands in many a body cavity (I grew up hunting), so it needed some love.

I'll let that harden overnight and prime it tomorrow.  Then, on to painting. I'm enjoying the challenge... and have another one for August, but I have to admit I'm seriously jonesing to get at my Dark Imperium minis and to convert a bunch of poxwalkers. :)

Cheers Ya'll!

Tuesday, July 18, 2017

August Arena Challenge: Next stop, primer!

The build on the Plaguecaster is DONE!  

The "I'm coming to get you" shot.....

And ....because servants of Nurgle are not afraid to go into battle with their ass hanging out.

He'll get primed tomorrow and I feel good about the time frame to get him painted, since my work schedule is back to normal.  OH!  and look at the goodies I found at Micheal's!

Half rounds of various sizes for eyeballs and 96 different gear like things for basing and lord knows what else. Wait until the Ork meks see them!  My wife also asked if I could build an old (OLD) model she had, because she'd like to try her hand at painting again.  She used to play Warhammer 40k (Eldar) and was a darned good painter, but she hasn't touched a miniature since she went for her Master's @10 years ago.  Luckily for her, I've also learned a LOT about building minis in that near decade.

SO....I'll keep you updated on the old Green Knight model. 

LOTs and lots of artwork in the pipe, but the summer "honey-do" list and events at my outside job has made it pretty busy of late. Its almost back to "normal", so there will be art going on as well as a big push on minis and hopefully a battle report or two!

Cheers Ya'll!

Thursday, July 13, 2017

August Arena Challenge: Taking shape.

The Plaguecaster is taking shape.  The initial round of sculpting is done, much more to come.  Like the Warpsmith, there will be tentacles.

More to come soon, I'll be adding more greenstuff tonight.

Cheers Ya'll!

Monday, July 10, 2017

August Arena Challenge: A slight change in direction.

I've got the whirly gigs done , but after my first skirmish of 8th edition I really need a plaguecaster... and they can't have jump packs, SO.... here's the bare bones of the new guy.

He's cobbed together with parts from the Maggoth kit and Putrid Blightkings, so far.  I'll add some 40k bits , a backpack that is likely to be part of his mutations.  Bunch of greenstuff coming, plus I have to decide on a head. I'm up against my deadline for construction (and a really busy week at work ahead) So I'm giving myself 7 days to finish sculpting and construction so I have time to paint before the end of July.

Cheers Ya'll!

Thursday, July 6, 2017

PC 40K

Even in the grimdark of the 41st Millenium, you can't escape political correctness.  ("Warzone:Stixus" coming soon to The Wyrdwood)

The August Arena Challenge: Part 1. Whirly-gigs

Because my track record of actually completing challenges at Bolter & Chainsword is abysmal, I have entered a 2 part, 2 month challenge. The first part is a character model and a challenge against a cheeky Brit named Sagentus.  In all seriousness, B&C is a wonderful community if you haven't checked it out and hobby challenges like this are a great way to encourage creativity, comradery and a great deal of fun.

I'm not sure if I've ever had a marine army, loyal or otherwise, that didn't have a psyker with jump pack.  So, I figured this was a good opportunity.  My initial plan was to make a guy with some sort of wings, who was propelled largely by flatulence. As humorous as that sounds - in a Larry the Cable Guy sort of way- its kind of hard to translate into a model.  I'll likely revisit the idea. The second option, and the one I'm going with marine meets Blight Drone

One of my PC game addictions is Diablo 3. There are these bloated floating spellcaster guys with a chaos star like rack on their back (my search-fu failed me for finding a picture) that I've been wanting to loot for a while. So I'm picturing a gross, bloated slob with whitered legs, kept aloft by 2-3 of those blight drone kind of engines.  So, the big hurdle.... the whirly gigs.

I guess there are several ways to tackle the problem, but I went with a styrene base. There will likely be some sculpting and detailing added, but first I set my ork meks to work on the engines.

An hour or so of backwoods engineering and no small amount of filing came up with this mess.  Points from 1/35 scale tank shells, a ring with a center spar and two props.  It fit together with a little coaxing and cursing. I feel pretty good because I only dropped it on the floor once. But with a little greenstuff after it dries over night, should get it looking sufficiently Nurgly. (Sorry... the photo is a little whited out. Flash... Pics at 3am)

Another one or two to build tomorrow night , then raiding the bitz to start figuring out what the end result might look like.

OH....and Victoria Miniature makes great stuff. While I had hoped I might be done giving them my money for a while, now they are threatening to release these guys.  

That's all for now.  Cheers ya'll!