Thursday, August 30, 2018

The Refit Continues. Cults of DOOooom 2.0

My desk is full of Chaos.  Er, well... hoards of militiamen that I'm putting together, doing little bitz with greenstuff, converting etc.etc.etc.  I'm eager to get painting, but I have a goal to get all the infantry ready to be painted.

First goal was getting all of my old (10 years +) Forgeworld Renegade torsos on bodies and armed.  Lots of pinning.  The sculpts are showing their age with modern plastics a bit more detailed.  But They look pretty good painted up.  Being one of those people that hates more than 2 models in the same pose, I'm trying to vary things up and also make them look like a rabble. 

The long range plan is to be able to use these same models with 3 different army lists. The Renagade list from Forgeworld. The regular Astra Militarum (Valhallans) list and as cultists/brood brothers for a Genestealer Cult list. So, I spent some time studying those 3 lists and looking for overlaps as well as things specific to the list.  The backbone troop units are almost the same, so that part is pretty easy, except for some variation in weaponry. For example, the Renegades and GSC have access to heavy stubbers and other kit, as well as more special weapons per unit, so I'm making quite a few guys with grenade launchers and such. Banners/sigils etc. also seem to be a thing that I can use at least 4 of, so I made some of those. Turns out Ungor arms with spears are perfect starting points.  Since I've had a few flirtations with fantasy over the years (and I keep everything) I have some skaven and beastman stuff to pull from Here's a couple that are done, save some kit around the waist....

I've put a bunch of guys together. Pretty standard and boring, but I love the size difference between them and the Blightking guys.  This guys is a commisar and it really gives that feel of former Space Marines/ Favored of Chaos in charge of more recent converts to me..

I also have this guy. For now, I'm calling him the Vulture. He'll be some sort of Psyker for the various armies. He'd been sitting on his paint handle waiting for a head and I found the perfect one in the evergrowing pile of bits pushed to the side on my work table.  I plan to do some sculpting on his robes to mimic some feathers and ...eventually.... he'll get a vulture on his shoulder too.

Now, I have to give credit to my wife for my new and improved photo backdrop. I've been using a not so neutral kind of yellow tinted paper, which with my current color pallette, can be .... well, not the best.  So she said "Here's a pad of construction paper, why not try some different colors." 'Effin brilliant.   The black is the "go-to". Eventually, I'll have to get some bigger sheets for the bigger models, but for now I'm set. Never thought I'd love black construction paper so much. Its the simple things when you get older. ;)

In the middle of a model building session a day ago, I grabbed one of my old terminators and tried something. Soon the whole unit went into refit.  Thus, the Khorne, uh Dogs of Khorne were given new life.  Still need to be painted (as I decide on a new Khorne scheme for the "Wrath" portion of the army)... but here are some of the conversions, beyond the head swap the whole unit got.  A couple still need a little greenstuff love....

I think the helmets will be bone colored, because I love the way the heads stand out.  As for the rest, we'll see.  I also decided the unit needed a cannon instead of the heavy flamer. Since the miniature didn't want to give up its arm nicely and I have new autocannons for the regulars, I started a conversion gun. Its not finished, but here it is so far. You get the idea.....

OH.... and did I mention, I love black construction paper?

I also bought more bitz from Anvil Industries. They make such great stuff. I have about 30-40 guardsmen in varied states that will be fighting for DOOooom.  I was just going to go with the standard guard uniform and do a head swap. Problem is I ordered 10 torsos from Anvil and now I'm thinking of doing the whole lot. They are the "professional" soldiers, so the sergeants of the Renegade squads will have their look. I guess it means when I open my E-bay store (yes... its coming.) I'll have some bits to get rid of. 

Also, speaking of down sizing. I WILL be selling my Raptor army. If anyone is in the US/Canada and is interested, drop me a line at jfshand68@gmail and we can discuss things. I'd rather give them a good home before they go to E-Bay.  There will be some other stuff I eventually sell and I'll be letting my blog readers know first. We are definitely moving next year, so a bit of downsizing is in order. PLUS... I was told if I buy more models, I need to get rid of some of the ones I don't use. :)  There also may be some Eldar (or Aeldari) for sale too, my wife has to decide on her army. Its mostly older metal models, with (I think) 30 Howling Banshees which she made me loathe when she used to play.

Back soon with more. Cheers Ya'll!

Sunday, August 26, 2018

Calling up the Militia: MYAhahahaaa!

I've been doing some inventories, online orders and such while being a bit swamped with artwork.  The big deal for the Warhammer end is working on the armies I can play. SO... the Renegade militis/Imperial Guard (I refuse to call them the other name)/ Brood Brothers guys are in need of construction, then some painting.

At one point in the distant past I had slapped all these Forgeworld Militia bodies on some guard legs and not gotten much further.  I've been working at putting them on proper bases and in the case of 20 of them, on better legs. Lots of pinning and clean up. Which irritates my shoulder, oddly enough, so I have to take frequent breaks.   I've got various parts from Anvil Industries and Victoria Miniatures (both of which I HIGHLY recommend) plus GW parts that I'm working into this army.  The long vision is a mix of cult troops, militia and newly turned (or well equipt) traitors.  The numbers are somewhere around 40 cultists(in varied states), @40 militia conversions and @ 40 guard to be built.  Plus the tanks and a BUNCH of vehicle conversions that I'm pretty excited about. PLUS 2 Valkyries.

As for the game, I'll use either the Forgeworld Renegade list or the regular Imperial Guard rules IF I get to play them. I plan to use the same models with my Genestealer Cult (eventually) So, maximum multi-purposeness.  As the Guard, I'm going to use the Valhallan Rules, figuring they are fanatics and there  is also an order which allows them to basically fire on their own units.  :)   Here's a missile team with RPG from Anvil. Love these guys!

And finally, while rummaging around, taking inventory and sorting I found this guy I had started to convert a while back.  He's going to be another Homage mini now. 

I just can't decide between Red Skull and Skeletor. Leaning heavily toward the latter.

Cheers Y'all!

Tuesday, August 21, 2018

Just in case.....

Just in case you missed it on the sidebar and social media is your thing.  Here's where you can find me skulking around the interwebs. I try to keep a "same but different" vibe with the media accounts so there is something different . I have to step up my facebook game, I must admit.

LOTS of creative stuff going on. I'm putting a "state of the Hobby" post together for this blog, which should hit the next day or so. Instagram tends toward the in-progress stuff, plus my critters.

SO....check 'em out, if you haven't already.

Facebook Page

Instagram Page

Thanks, Y'all! State of the Hobby is up next, so you can find out what evil plans I have for the next year or so.

Tuesday, August 14, 2018

A Battle Report! I actually play 8th Edition!!

Another dusty day at Nahn Nadol. The sprawling ruins of the old industrial city went on for miles. Sergeant Slacker doubted this place had ever been pretty, but it was a dusty gloomy shithole now for sure. The possibility that the servants of the Lord of Decay were spreading more misery among the pockets of humans scraping a living on this windswept wasteland made it even worse.

"Sir" remarked Scout Recruit Basil "We've got movement."
"Sir?!?" Slacker stirred from his slouch in the corner where he had almost been comfortable. "I've got dirt on my neck, recruit. I work for a living. That's Sergeant to you. I would have thought all you maggots had figured that out by now. But I guess you're the slow one." He hefted his sniper rifle "Where is this movement, Bastle?"
"Uh, Basil, s...sarge. To the left of that old castle structure, back about 4 blocks"

Honestly, he didn't care. Another meatshield the way recruits had been dropping in this campaign. Slacker swept the old street with his scope. The dust was thick... or maybe it wasn't. It was not moving with the wind.  Flys. Clouds of them. And behind them, shambling forms of giant marines.

"Slack 3 to Kite. Positive ID, Fly force 1 Able. Advise. Over."  He grumbled into his comms, watching a black fly land on the ruined window sill.

"Affirmative. Stay put, we're on our way. Over and out".

"Well.......shit" Slacker racked a round in the chamber and steadied his weapon.  "OK, boys. We're staying put. Find the leaders and shoot straight. Help is on the way."

Yup! Finally got to play!  Since it was a learning battle, we picked out 1250 points or so and just decided to kill each other.  We did use the command points and strategems though.

For my Raptors I fielded 2 squads of 5 sniper scouts with a missile launcher, one landspeeder storm, a squad of 5 marines in a Razorback (twin laz), 5 Hellblasters,3 Inceptors, Shrike and a 10 man assault squad and 2 dreadnaughts- Brother Gatling the Indestructable and Venerable Brother Stalwart the...uh...Stalwart.

My Death guard opponent had 2 squads of Plague Marines, a Lord of Contagion, A Plaguecaster, 2 Bloat Drones A deamon Prince, 10 poxwalkers and a Crawler.

I held my speeder (with one scout squad) and the assault team in reserve. And the battle begun

Over on the right, the Razorback team set the pace for both of us- for the entire game. The dice loved to hit, but not to wound. It continued the whole time. We both suspected Tzeentch. Though I have to say his rolls for "Disgusting resilience" were pretty amazing sometimes, often in a fairly frustratingly comical manner .  The running joke became there were nurglings in the ruins leaping in front of bullets, especially around the Plaguecaster.

Firing opened with Brother Gatling on the poxwalkers. With only 1 or 2 casualties. The razorback on the Bloat Drones, with hits but no wounds and Stalwart, plus the scout missiles on the Crawler, to no effect.  It was at that moment I decided the Crawler would be something I would ignore unless it started killing people.

                                                      5 Marines about to die a horrible death

The Grenade launchers on the Drones wounded the Razorback, but my opponent had the same luck shooting as I did. Though I must admit, the Raven Guard rule (-1 to hit at over 12 ") is just awesome.  He figured he needed to close that distance quick after it saved my army from a ton of fire.

He dominated the psychic phase all game and I have to say, Smite and Plague Wind can be NASTY.

We exchanged fire back and forth as his army inched forward. The fastest movement was on the right where the Daemon Prince showed why he's abbreviated DP to the razorback squad. He tore through the squad in the most gruesome of ways.  Somehow, the Razorback held out for 3 turns.

                                Somehow, that vehicle held out for 3 turns before it was destroyed

Once they finished the Razorback, this trio moved toward the center.  A LOT of shooting had been going on there. I decided after seeing how nasty things were getting to just drop the other sniper scouts off in the same ruin with the first squad to concentrate fire on the center. The building was flanked by the two dreadnaughts, who were holding up well, besides Venerable Brother Stalwart taking a withering amount of fire from pretty much the rest of his army.  Due to lousy rolls and the like the Plagueburst Crawler didn't inflict too much damage, besides chipping away at Brother Stalwart, who tried for a couple turns to damage it in kind, Tried, key word. Those things are tough.

                        Brother Gatling is determined to kill those frikkin Poxwalkers!!

The Plague Marines with the Plaguecaster were the subject of interest for my Hellblasters, Inceptors and the snipers, plus eventually the Landspeeder Storm, which I have to say gave a decent performance eventually being taken out by Smite from the Plaguecaster. Death Guard/Nurgle/Chaos being my main army it was great to see just how much punishment they can absorb.

Nurglings fly out of the dust to protect the Plaguecaster as he endures all sorts of fire for 4 turns.

There were a couple, almost comical, fixations during the battle. Brother Gatling was intent on killing the Poxwalkers. The scouts (8 sniper rifles....8) fixated on the plaguecaster. They hit nearly every shot, but couldn't wound worth a damn or were vexed by disgusting resilience. They did whittle him down to 1 wound and he was eventually killed by the assault squad Sergent's powerfist. My opponent was fixated on Brother Stalwart and the Hellblasters. Only 1 Hellblaster died and it took the combined might of the Plaguecaster, his 7 marines and the Crawler to eventually kill Brother Stalwart (one of his wounds being saved by a 5+ roll from a strategem) Another wierd one, Bolters. Bolters were causing damage where weapons like Plasmaguns and Assault Cannons couldn't. You can math-hammer the hell out of this game, but if the dice have other plans.......

The LS Storm finishes off the last Poxwalker so Gatling can fire on the Plague Marines ...with little effect.

The last poxwalker was killed by the Speeder before it was taken out and the Deamon Prince rushed to engage Brother Gatling in close combat. Through a fluke of dice rolls, Gatling somehow managed to deliver just enough wounds to kill the Deamon Prince.  The Bloat Drones would finish off Gatling and the Lord of Contagion would sweep in to start slaughtering the scouts.

                   End Game in the center doesn't go the way the Daemon Prince had hoped

The battle ended with a couple scouts left on the top floor, 3 assault marines and Shrike (who was fairly useless in this game)  1 Inceptor and 4 Hellblasters left for me.  He had 2 wounded Bloat Drones, the Plagueburst Crawler, The Lord of Contagion and 5 Plague Marines. From a casualty stand point it was a loss for me.  From a learning standpoint it was a serious win.

"Time for a tactical withdrawl, boys! Sergeant Slacker growled, leaping through a cloud of flies out the window of the the ruined building they had called home. A couple recruits tried to follow, otheres yelled some ridiculous pledge to the Emperor and died horribly at the feet of the pox-ridden behemoth that had been hacking its way up the stairs. Streaks of plasma energy slipped by them and he tried to coax his remaining recruits toward the EXFIL. One made it.  Better than Forlin's team, who tried to be all heroic in front of a plague infested terminator. The point being, he was still alive... and one of his recuits was.  

Storm Talons screamed in overhead laying down withering fire, though with few casualties.  It was enough of a distraction to get to the waiting Storm Ravens. Contact had been made. The Death Guard WAS here as suspected and Slacker gave the appropriate hand gesture as they left.

My Comments & Conclusions:

I have to say, from what I experienced, I really love the dynamic of 8th edition.  I think the strategems and tactical objectives (which we talked about, but didn't use) are a great addition to the game.  Having to use the codex for reference though, I have to say I'm not fond of the layout of these new books and I see why the cards are so darned handy. Hmmmmm I wonder if they did that to make more $$$?  I think the game was simplified in all the right areas and its pacing is dead on.  Bravo, GW.

The Raptors (Raven Guard) chapter rules are great!  Wow, what a pain in the ass for your opponent.  I could see it as a great way to lay possible traps for someone wanting to close that distance.  As for my army, I needed more deadly firepower (and more helpful dice) to win this particular fight. I was pleased with the way the LS Storm/scout combo worked, though I could have used it better. Well, that and my guys need to stop buying missiles from Ork Freebootas. I hit nearly every missile shot, only wounded on one all game. The snipers were excellent at hitting, but between my rolling and Disgusting Resilience had a hell of a time killing one character.  I DO like the way the rifles work now though

Death Guard are Friggin' TOUGH!! I've been a Nurgle player ever since my college roommate announced he'd play Tzeentch.  This incarnation of a pure Nurgle army is just tough as nails and I love it. Wow.  Tough as hell to play against. The amount of fire they can absorb (even when the dice cooperate) is pretty amazing. I do, however, wish the regular Chaos Marines had Marks of Chaos that meant something. I think that was a huge failing for the standard Chaos army.... once again.  I know folks love to convert and all, but they could really make the regular Chaos armies sell as well as marines if they made the rules on an even footing.  It almost seems like ever since the infamous Chaos Codex 3.5 (and all of its abuse by players) GW has made the Chaos Space Marines the "almost as good, but not quite" Marines.  Still.....I really can't wait to get my army overhauled and in the field.... hopefully, I'll have more games soon.

Next post we'll get into some building and sculpting.

Cheers, y'all!